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Hence the cartoon arrows and lack of fine control.Ītomdocs wrote:Hi Shawn. I don't think they realised that techcomm needs a much higher level of accuracy and quality in illustrations/images than Capture provides. I have come to think that MadCap just dropped the ball on this issue. However, Capture is so bad at resizing the bitmap that the resulting output was blurry and unusable, as I recall. The topic you reference was our attempt to define that process. The problem is that Capture's resizing function is totally inadequate and arcane. We should just be able to go to Capture and adjust the size of the bitmap image without disturbing the callouts (just as in InDesign, Frame, Inkscape.). Normally that wouldn't be a problem, and Flare provides a handy shortcut command to launch an image in Capture. The root of this problem goes back to another issue that I think we both have concerning Capture: although integrated with Flare, it is still external to Flare, which means you can't do any intelligent edits to the image in Flare itself. It may appear that the problem posed by my OP was solved but actually, at some point, I just bowed to MadCap's limitations.
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Change the zoom factor (or DPI) of the raster image and then just move the callouts. Change the zoom factor of the image and the callouts change size, as well! In stark contrast, callouts are a breeze, in the InDesign and Frame world! Why? Because the callouts are vector overlays (on top of raster images) so that means that they are independent of the underlying raster images' DPI. Stupidly, MadCap capture flattens the callouts to the underlying raster image. OMG I hear you! This is something I VIGOROUSLY complained about a few months ago, when I began using Capture! Indeed, but GETTING well-placed, legible and consistently sized callouts is the problem.
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But perhaps I am just lazy because I don't get paid for each word. Huh? Wow! I find that well-placed callouts are awesome for building succinct documents. ChoccieMuffin wrote:Callouts, the bane of my life!
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